Doris' Women's Shelter in Montreal

THE PROBLEM: IS IT POSSIBLE TO ASK QUESTIONS
IN A NO-QUESTIONS ASKED ENVIRONMENT? 
WHAT IF AN ICEBREAKER GAME COULD STRENGTHEN THE SOCIAL TIES BETWEEN MARGINALISED WOMEN IN A NO-QUESTIONS-ASKED ENVIRONMENT? 


The YARN BALL GAME AT CHEZ DORIS 

INTRODUCTIONS TO THE GAME. A LITTLE HEAD's up 

Once you found a way to ask the questions, in a no-questions-asked environment, what then? How do you transcribe the power and depth onto design? What would be the most accurate way to interpret these answers, or should they even be? 
The solution: The pouch, which is also a game and an icebreaker, was the closest we could get to what it felt like being present around these women and playing the yarn ball game with them. This was the design for it.  
Early sketches and explorations
Early sketches and explorations
Questions asked in the No-questions asked environment
Questions asked in the No-questions asked environment
Logo sketching
Logo sketching
Final version
Final version
Pouch manual
Pouch manual
THE END PRODUCT
FULL PDF here: https://bit.ly/3yIsLsc

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